fable
Disambiguous This article is about magic in Fable III. For magic in earlier Fables, see Will.

Magic Objects control the usage of magic in Fable III. They include gauntlets and spell potions.

Gauntlets

All magic in Fable III is channeled through Will Gauntlets. Just like your melee and ranged weapons, these gauntlets morph and change depending on how you use magic. If you choose to unlock the Spell Weaving ability on the Road to Rule, you can wear two gauntlets, one on each arm, to weave different spells together. For example: wearing the gauntlet of Shock and the Fireball gauntlet will allow the Hero to launch a projectile that does fire and lightning damage. [1].

In Fable III there are 6 gauntlets that are unlocked in the Road to Rule. They are (ordered by obtainability) Fireball, Shock, Ice Storm, Vortex, Force Push, and Blades. The Archmage achievement is obtained by using all 15 unique combinations of different gauntlets. Spellweaving can be obtained after opening the fourth gate on the Road to Rule.

Spellweave Combinations

Click button twice to sort.

Fireball Shock Ice Storm Vortex Force Push Blades Description
X X Enemies are shocked, possibly stunned and burnt with an attack similar to Enflame.
X X Enemies are damaged as ice rains from above while an attack similar to Enflame occurs.
X X Enemies are sucked up and thrown around in a firestorm.
X X A wall of fire that throws enemies back.
X X Flaming swords that impale and burn enemies.
X X Enemies suffer falling shards of ice and are shocked and possibly stunned in the process.
X X Creates an electrical storm that picks up and throws around enemies while they are being shocked.
X X Throws enemies back and shocks them.
X X Electrical swords that impale, shock and possibly stun enemies.
X X Creates an ice-storm similar to the other elemental combos.
X X Pushes enemies back while being rained upon by ice.
X X Frozen daggers impale enemies while an ice storm rains down ice.
X X Enemies are pushed back, then picked up and thrown around.
X X Enemies are picked up and thrown around, then impaled by swords.
X X Enemies are pushed back, blades then impale them.
Fireball Shock Ice Storm Vortex Force Push Blades Description

Notes

Spell Potions

Along with gauntlets, there are two spells available in single-use potions. They are Slow Time and Summon Creatures. Unlike in Fable II, these potions allow the Hero to perform a total of 3 spells in quick succession, whereas in Fable II the player must wait as each spell is performed and then cast. As the player increases their magic level, the creatures that are summoned will become more powerful. At magic level one, beetles are summoned. At level two, Hobbes are summoned. At level three, Shadows are summoned. At levels four and five, Balverines are summoned.

Notes

Trivia