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This used to be Oakvale, though it has changed radically since I saw it last. And that was a long time ago. It has seen many a cruel deed.
— Theresa

Wraithmarsh is a location in Fable II. It is an eerie and cursed swampland infested with creatures such as Banshees, Balverines, and Hollow Men.

Wraithmarsh surrounds the nearby town of Bloodstone on three sides while the ocean surrounds the fourth side. It is accessible via the Cullis Gate at Brightwood Tower. However, the Cullis Gate is inactive until the Hero of Bower Lake recruits Garth. After activating the Cullis Gate, the Hero has to survive Wraithmarsh to make it to Bloodstone, and seek out Reaver. The roads in Wraithmarsh have nearly vanished, causing Bloodstone to be isolated from the rest of Albion

History

Wraithmarsh

Wraithmarsh was once the lush and quiet farm village Oakvale, hometown to Theresa and The Hero of Oakvale. 500 years before the events of Fable II, Jack of Blades razed Oakvale to locate the Sword of Aeons. The survivors eventually rebuilt the village and their lives, but the village was destroyed a second and final time.

200 years prior to Fable II, a reckless young man accepted the "gift" of eternal youth from the Shadow Court. Not knowing the Shadow Judges required the sacrifice of every citizen of Oakvale, including his loved ones, the man accepted. The Shadow Court destroyed Oakvale and slaughtered everyone in the village. The horrified man described this event as a "dark circus of screams". From this point forward, the Shadow Court required the man to submit one sacrifice every so often so he would remain immortal.

Over time, the nearby marshes engulfed the vacant village and the vegetation overgrew. Banshees and Hollow Men took hold in the region, making it one of the most dangerous places in Albion. The Shadow Court came to reside in a strange complex in the center of Wraithmarsh.

Environment

Wraithmarsh is an eerie swampland infested with Hollow Men and Banshees, although a Balverine and a Troll make an appearance.

Near the Cullis Gate is the Demon Door in this region.

Upon traveling past the windmills and drowned buildings at the start of the area, the Hero of Bower Lake will encounter "The Drowned Farm", a small farming area that used to be part of Barrow Fields but has since seen better days. In this area is a Banshee that the Hero must defeat in order to proceed.

Upon going past the Drowned Farm, the Hero will encounter the famous Oakvale Bridge. Theresa will then tell the Hero some lore about Oakvale from Fable I and TLC. To the left of the hill before Oakvale Bridge is the Shadow Court which serves no purpose upon first entering Wraithmarsh but is required later to obtain The Hero of Skill.

Further past the bridge are some stone pillars and stairs leading to an old swampy graveyard. Past that graveyard is an abandoned stall that somehow survived the marsh. This area also is where another Banshee is encountered on the Hero's first visit and must be killed in order to make it to Bloodstone.

After that fight, the Hero will encounter a troll which can be bypassed on a branching path. The lower path leads to Twinblade's Tomb while the upper path leads to Bloodstone. Upon going on the upper path, the Hero enters an area that is gated off; the first gate can be opened easily. As soon as the Hero enters the gate, a bunch of Hollow Men will spawn. At this point there are two gates, one in front of the Hero, and the other to the right of the Hero. The gate on the right will lead the Hero to a 20 Silver Key chest; however, the gate is locked until the Hero goes to Bloodstone.

The gate in front of the Hero leads to a crypt that leads him/her into Bloodstone.

Stranded

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The Hero of Bower Lake must travel through Wraithmarsh to reach the Hero of Skill in Bloodstone. After the Brightwood Tower Cullis Gate malfunctions, the Hero and their dog separate from Hammer and Garth. The blast from the Cullis Gate temporarily knocks out the Hero. When the Hero awakens, they find themself captured and locked in a cage by Old Gregg. The Hero's dog takes the cage key off the old man's corpse after a banshee kills him. Theresa guides the Hero through Wraithmarsh, though it is difficult to give her instructions due to the unnatural fog dampening the Guild Seal. Once in Bloodstone, Reaver instructs the Hero to take his Dark Seal back to Wraithmarsh and deliver it to the Shadow Court.

Law and Economy

Due to the hostility of the region, there are no traders, shops, or inhabitable buildings. There is no Albion Guard presence.

Demon Door

Terry Cotter's Army: There is a Demon Door found across the stone bridge (near the area where you first visit Wraithmarsh). To get inside, you need 10 followers to watch the Demon Door's play.

Inside, you will find a house. Move through the front door and out through the back to find Terry Cotter's Army. Head to the back of the room to find a chest containing The Perforator.

This is likely the same Demon Door that appeared in Barrow Fields as the location to it and the Cullis Gate are accurate to their locations in Fable I.

Points of Interest

There are seven Silver Keys and six Gargoyles associated with Wraithmarsh. There is one Gargoyle and three silver keys that you cannot access until you partake in the Love Hurts quest, because they are located in Twinblade's Tomb.

Gargoyles

Silver Keys

Note: These Gargoyles and Silver Keys are listed as a part of the total in the greater Wraithmarsh area. There are three keys and one Gargoyle that directly correspond to you gaining access to this tomb, but for the greater Wraithmarsh area, there are a total of seven Silver Keys and six Gargoyles.

Gravestones

Fast Travel

There are five fast travel locations in the region.

Notes

Oakvale from "See the Future"
Oakvale from "See the Future"


Gallery